In this episode of unreal engine open world series, I am going to create an aim offset asset for to be used with the bow and arrow system. I had already implemented a way to aim the bow and arrow towards the reticle using bone modification based approach. but the results were not satisfactory. SO, I am going to revamp the bow and arrow aiming system using the aim offset asset in animation blueprint. Here, I am going to create aiming poses for all directions using the center idle aiming animation withing unreal engine.
password : codelikeme_AO