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AlexCreations
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Fallout 4 - Warhammer 40k: Primaris Redemptor Dreadnought of Crimson Fists! :)

New era of heroes, new era of strength and power! New era of Dreadnoughts! :) Primaris Redemptor is a new work of art, proof that Imperium has a chance! :)

Fallout 4 - Warhammer 40k: Primaris Redemptor Dreadnought of Crimson Fists! :)

Comments

Yeah we wouldn't have half of the fun without all those awesome bugs and glithes! It seems you were right tho, if the crafting of a mod is locked by a perk, using console IDs will just spawn the weapon visually. But if you have that perk, the weapon will also be used in combat. Thanks!

frarneus

Ah, I understand! Bethesda sometimes is amazing with their bugs which no one could figure out for years :) Maybe at some point - very partially, though we like their games for that too lol

Sergey Dolkov

Well I don't want you to get crazy looking for a fix, I just can't craft some mod parts of any robot because the workbench menu won't let me access to them. It's a common bug when you have a lot of automatron mods, unfortunately there is no solution yet

frarneus

Hello! :) I will check the .esp. Maybe some parts needs certain perks or "global" unlock of bots like sentry bot. If you (player) don't know how to craft them, then he can't craft dreadnought. Though, if player can craft sentry bot, it's some sort of a bug. I'll re-check the .esp

Sergey Dolkov

I may have found a partial solution. If you craft an empty robot, you can then modify it with console command ".amod" + all different dreadnought parts IDs. The problem is, it won't use its weapons unless you craft them at the workbench...you know any other console command that may help?

frarneus

Hi Alex, I have an issue with the robot workbench, basically I can't craft some parts of the robot. Is there a code to spawn a fully crafted dread (even the blood angels one maybe?) without using the workbench? Would be really appreciated

frarneus


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