In this episode, I am going start working on the AI controller for the enemy NPC characters in my third person shooter game. First step is to add an AI perception sight component. When the npc character start seen the player, it will equip the weapon and start aiming, if the player walk away from the sight radius, it will stop aiming. Download Project : https://www.patreon.com/posts/31567533 Full Third person shooter series : https://www.patreon.com/CodeLikeMe/posts?tag=Shooter #CodeLikeMe #unrealengine #ue4 #tps