Download Project : https://www.patreon.com/posts/31567533 In this episode, we are going to setup physics bodies of the physics asset of the soldier character we are using in our third person shooter game. We are going to optimize the physics bodies to properly match the limbs of the character. we are going to use the ragdoll in the game, when the character is dead. Full Third person shooter series : https://www.patreon.com/CodeLikeMe/posts?tag=Shooter #ue4 #TPS #thirdpersonshooter #unrealengine