Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code
Today, I am going to introduce Editor Utility Widgets in unreal engine 4. These widgets can be used to extend and automate level editing functions in unreal engine 4 editor. I am planning to use this feature to implement custom modifications for individual mesh instances of procedurally generated road and fences system I have developed in previous episodes.
#CodeLikeMe #unrealengine #ue4