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Static vs Instanced Static Meshes - UE4 Tutorials #311

Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code

In this episode, I am going to setup an experiment to see the advantage of using instanced static meshes instead of normal static meshes in the level. I am going to compare the frame rate and how does the draw call count increase as I increase the number of meshes placed on the game level in each type. 

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Static vs Instanced Static Meshes - UE4 Tutorials #311

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