XaiJu
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Unreal Grass Color Blending with Landscape I - UE4 Tutorials #303

Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code

Today, I am going to find out a way to blend the color of the grass and the landscape. We cannot afford to have grass on a long distance in the landscape due to performance limitations. Therefore, we have to cutout grass at some distance. But, if the edge where grass disappear is too obvious, the immersion of the game will be damaged. So, we need to hid that edge. to do that, we have to blend the color of the landscape with the color of the grass in the distance. 

Also, due to default lighting system we have for grass, two sides of the grass plane, will have two different lighting values, hence it will look as two different shades, I am going to show you how to get rid of that problem as well.  

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Unreal Grass Color Blending with Landscape I - UE4 Tutorials #303

Comments

That's a great idea. I have worked with several landscape master materials from the marketplace that don't handle blending this well. I have a similar issue with light direction needing to affect the coloring of billboard trees. I will have to give this a try.


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