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Unreal Third Person Shooter #18 - Aim Down Sight - Align Gun and Reticle II

Last time, we worked on keeping the gun pointed towards the point denoted by the reticle when player look left and right. Today, we gonna do the same for look up and down inputs.

Unreal Third Person Shooter #18 - Aim Down Sight - Align Gun and Reticle II

Comments

you have to attach ADS spring arm also to the character mesh.

Thilina Premasiri

This tutorials are amazing! but i have a problem in the SpringArm-ADS parent socket, when i clic on the magnifying glass, no socket appears in the list. Only in the SpringArm-normal.


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