When the player press and hold the right mouse button in my Third person shooter game developing with unreal engine 4, the camera should move close and go for a over the shoulder view to make it easier for the player to target. To do this, I am going to use 2 spring arm components, one for the normal view and the other for the aim down sight view. I am going to dynamically attach the camera to these 2 spring arms to move the camera to the desired location.
Thilina Premasiri
2020-04-09 03:44:14 +0000 UTC