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Unreal Melee Combat - AI Attack one enemy at a time - UE4 Tutorials #109

In a good combat system for a game, player should have a fair chance against a number of enemies. If all the enemies attack simultaneously, player will be overwhelmed and wouldn't be able to handle multiple enemies same time. Today, I am going to improve our melee combat system developed with unreal engine 4 to support the one enemy attack at a time behavior.

Unreal Melee Combat - AI Attack one enemy at a time  - UE4 Tutorials #109

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