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Unreal Melee Combat - Evade Trail - UE4 Tutorials #107

Last time we implemented an evade attack system for our melee combat system developed with unreal engine 4. Today, I am going to add a trail to the character when evading using anim Trails. This would help us to emphasize the evading to the player. 

For this effect, I am going to use the same method I used for sword trails which I have explained here.

Unreal Melee Combat - Evade Trail  - UE4 Tutorials #107

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