XaiJu
CodeLikeMe
CodeLikeMe

patreon


Unreal Melee Combat - Attacking Nearest Enemy - UE4 Open World Tutorials #65

In this tutorial, I am going to implement a method to attack the nearest enemy. In this case, player is not locked onto any of the enemy characters and when the player press the attack button, the player character will trace the objects around him and get the closest enemy character. Then quickly rotates towards him while launching the attack. 

#UnrealEngine #UE4 #Tutorials

Unreal Melee Combat - Attacking Nearest Enemy - UE4 Open World Tutorials #65

Comments

I've got your videos about weather management, will check it out thanks !

Haven't seen any about weather, will check it out again :)

If you have any urgent questions with your projects on weather and seasons, feel free to ask. I'll do whatever I can help you before revisiting that topic in the main series

Thilina Premasiri

I have already implemented dynamic weather, seasons and time. But I will revisit that topic after the combat

Thilina Premasiri

Yes. Let's revisit that topic again after Combat

Thilina Premasiri

Thank you

Thilina Premasiri

I loved the environment topics you covered in the early videos On landscape and grass.👏👏👏

A dynamic weather system with days, nights and seasons would be awsome to see at some point.

I know you are more on the combat/NPC thing, but i think a weather management system would be nice to cover up ! Like how to manage snow, rain ...

Keep going to good work bro !

Your tutorials are the best i have seen in a long time you explain everything so clearly.


More Creators