XaiJu
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Unreal Layered Animations - Using Upper body animation slot - UE4 Open World tutorials #48

Last time we added a sword equip and sheath functions to our character. But these animations are played as if the character is standing still. But, we need our character to be able to equip and sheath sword while moving as well. In this episode, i'll show you how to make these animations independent from the stance or movement of the character. For this i'll use unreal layered animation system with animation slots.

Unreal Layered Animations  - Using  Upper body animation slot - UE4 Open World tutorials #48

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