In this episode, I'll show you how to create a 64 square kilometer landscape with #unreal engine 4 world composition feature by importing height maps and weightmaps generated in world machine software. The heightmaps will be used to define height data of the landscape and the weightmaps will be used to automatically paint landscape material layers. This tutorial includes explanations of how to generate and export landscape heightmaps and weightmaps in world machine software as well.
Thilina Premasiri
2020-09-20 04:17:48 +0000 UTC