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Unreal Moon with SkySphere Material - UE4 Open World Tutorials #22

In #Unreal, There is no moon in the default skysphere material. In this episode, i'll explain how to add a moon to by extending the default skysphere and the skysphere material. As the moon will be rendered by the skysphere material, it will work fine with clouds and other sky features unlike when using a different mesh or a billboard to simulate moon. This is connected with the previous time of day system we implemented and therefore when playing the game, moon will automatically appear in the night time.

Unreal Moon with SkySphere Material - UE4 Open World Tutorials #22

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