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Unreal Dynamic Weather 1 - Wet Materials - UE4 Open World Tutorials #16

This is the part 16 of #unreal engine #OpenWorld #tutorial series.  Now its time to start implementing the dynamic weather system.

In this episode,we start implementing the dynamic weather system for our open world #game. First step is implementing a way to control the wetness/wet look of the world globally. This is required to implement dynamic rain system. I will use material parameter collections and material functions for this purpose. Wetness of all the materials will be controlled by a parameter defined in the parameter collection.

Unreal Dynamic Weather 1 - Wet Materials - UE4 Open World Tutorials #16

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