XaiJu
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Unreal Height based material layer blending - UE4 Open World Tutorials #7

This is part 7 of the tutorial series I am doing on how to create an open world game with unreal engine. 


In this episode, i'll explain how to blend 2 landscape material layers based on the height. This will be connected with the slope based layer blending material we already created in the previous episode. As the final result, we would have automatic landscape layer blending based on height and slope. 


For more information and material code :

https://gamedevsl.blogspot.com/2018/11/unreal-height-based-material-layer.html?m=1

Unreal Height based material layer blending - UE4 Open World Tutorials #7

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