In this episode, I'll explain how to create a layered material for unreal landscape painting. I'll use unreal landscape layer blending with material functions and parameters.
In this example, I'll demonstrate how to create 3 material layers in landscape material with reusing a material function. So that the same function can be used to define multiple layers. The color of each layer can be changed via a material parameter which would be exposed in material instances. Each of these material layer will be blended with landscape layer blending method and you can select the layer you need and paint all over the landscape.
In the next video. I'll show you how to create a function which automatically paint the landscape with material layers and on top of that how to manually paint any desired layer.
Thilina Premasiri
2020-05-05 15:43:02 +0000 UTC