Ok, I've spent most of this week working on some much overdue improvements to the base model! (Photos included)
I fully remeshed the entire base (I've done this once before, however, I had no idea what I was doing lol. It's probably still not as optimal as it could be, but it's definitely a step up!
Properly laid out UVs to minimize any texture distortions (This was a big issue on the previous model). Improved the UV Map setup so it makes more sense!
Retexture the entire base using a new texturing program!
--------- I'm trying my best to improve my models, so if you have any comments or criticism, please comment below! ---------
Notes-
This model is much easier to change proportions, so it will likely be changed in the future!
Now that I have a decent UV setup and Texturing software integrated into Blender, I hope you will be able to tell an improvement in my future projects!
The new textures are not 100% finished or finalized, and I will likely have to change things once the new model is in-game!
Finally, I will try getting the new model in-game by this weekend and will try to upload a simpler mod to while I work out any issues!
Thank you for your support and patience, it means a lot to me ΛΚβ‘ΙΛ
Emz
2025-06-13 10:10:39 +0000 UTCGlitchBlitz
2025-05-31 04:05:55 +0000 UTC