Hello again! We've got a new build for Finding Color in the Ashes. The 2.5 Update mostly focuses on presentation, with a lot of new art for events and companions, new sound effects, and a new music track. The Alchemy system has also been reworked to be part of inn projects, and Lucy has her own companion page and skill tree.
There's also a bunch of QOL changes, balance adjustments, and some bug fixes.
With Alchemy being moved from the afternoon time slot, we'll be adding some more companion interactions into the afternoon with a bunch of new scenes for the growing cast of the inn.
Thanks for supporting the game, and we hope you enjoy the update!
*Update* - re-upload of 2.5 to fix bug with winter crews being unable to work on outposts.
Alpha 2.52 Patch Notes
Added
Sword and Rapier both have a new trait: Parry - granting +1 bonus dice to dodging
Plate and Scale Mail armor have the Heavy trait, increasing stamina costs for dodging
Leather and Boiledleather armor have the Light trait, granting +1 bonus dice to initiative rolls
Chainmail and Fey armor have the slash resist trait, granting immunity to the bleed status
Lucy Skill: Better reagent yield, reagents now give +2 Antimon and +1 Senic when you free principles
Adjustments
You can drink one potion each round of combat without advancing initiative
Almost all enemies deal +1d6 damage. The earliest enemies (wolves, echoes, blights, spiders) are unchanged.
Adjustments to potion and item belt UI in combat
Local Hero skill replaced with Coordinated Strikes. This skill ensures your companions start with 1 AP in combat.
Gear traits are displayed on the merchant screen
Slightly adjusted potion crafting costs
Fixes
Mana ritual in the gnoll hills wasn't always raising your max mana by the full amount. Fix is retroactive.
Ellie's explosions won't send your inn's condition into the negatives
An Ailis/Willow event showing up out of order
Missing patrol art for army rogue
Bug preventing winter crews from working on outposts
Alpha 2.5 Patch Notes
Added
New Music Track
New SFX
New NPC dialog portraits
New Event Art
Potion crafting rework: Lucy's alchemy has been moved to the Inn Projects screen and has new mechanics.
Potions and tools have new crafting recipes with new ingredients.
To get the ingredients for potion crafting, break down reagents and monster loot with fire and alcohol.
Potions are more in line with other inn projects, and take time to brew (usually 1-3 days)
Lucy has a page on the Companion screen, and a skill tree to go with it.
Lucy has 5 of her 10 skills implemented, all of which improve her alchemy
New companion portraits for Lucy, Ellie, Willow, and Ailis
New winter enemy
Adjustments
Increased the sell value of Stamina, Healing, and Mana Potions
Access to potion and tool crafting unlocks more gradually now
Some descriptions + tool tips
Stasis ritual changed 84% chance to proc down to 75% chance to proc.
Nightshades and briar now drop both venom and heartwood
Echobears, Direwolves, and soldiers now drop loot
Auto-killing monsters on patrols now gives loot
Monster loot drops are now guaranteed
Fixes
Some missing button press SFX
Scout will not patrol with you if a) you have no stamina or b) there is a blizzard
UI fix for dialog boxes on forge screen
Winter weekend crews were unable to work on Outposts
Various typos
Jacob L
2025-11-30 16:25:17 +0000 UTCRc
2025-11-30 16:11:47 +0000 UTC