XaiJu
AdAstra
AdAstra

patreon


Bug Hunt

With the release of v0.30 and finally surpassing the 100k words threshold, I'm very proud of how far this project has come. I want to extend a deeply heartfelt thank you to everyone who has supported me in this endeavor, free or paid, and I will continue to make this game even bigger and better.

With such a monumental written project, it has become fairly apparent that some of the interactions in older passages is not exactly working precisely as intended. In an effort to stomp out a lot of these bugs, I want to put forward a "bounty" of sorts for anybody interested. Anyone who DMs me with a bug they've discovered (variable not setting correctly, typos, or other unintended effects) will be eligible. Even bugs found by other people are alright to flag, so long as you're actively looking!

On May 23rd, I'll compile all the names and the number of bugs they've flagged and randomly select some members (free or paid) to be given cameos, regardless of their tier. The more bugs you find, the better your chances of being selected. The amount of people rewarded depends entirely on the amount of people who participate, so don't be shy! I want to fully squash as many bugs as possible, as I know there are some that have likely flown under the radar as far back as v0.10, and its nigh-impossible for a single person to fully find and destroy all of them.

Again, I thank everyone who has contributed to this project, and I will work tirelessly to make v0.31 as bug-free as possible.

Updated to include normal typos as well in the definition of bugs.


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