XaiJu
cunihinx
cunihinx

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HS2 Ashley WIP(2)

Still doing her expressions right now, it's slow because of its complexity. But two things I want to point out. First, is that due to the way HS2 handle eyebrows, I can't use meshes included in the base model. I had to create approximation, and also positioned it manually. May not 100% perfect, but just in case I left the baked one in face texture so you can use that as a guide should you want to tweak the eyebrows further.

Other thing is the hair, you may noticed the solid black strands in this picture I shown before

They appeared solid black because their UV is pinched together and overlapped and HS2 can't have that. They can not be colorable as well and that's annoying as they will stand out in Ashley's blond hair. 

It's very difficult to fix, and in the end I decided they're not worth keeping. Because I think removing them doesn't really affecting how the hair looks overall

See, nothing really lost there. And as a bonus, the polycount dropped to 85 thousands vertices. Anyway, make-up done, eyes positioned properly, hair and its physics are done as well, still a lot to do though.

Comments

It's amazing. It's so similar,thank you dear

wenwaine

looks perfect!

Forever Yorozuya


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