Not much different than other KOF mod so far. With hair being short and easy to handle, my biggest hurdle was rearranging the face UV.
Requirements:
*Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first*
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-Material Editor
If you use a repack then it *may* have all of them installed already (make sure they're up to date)
General Notes:
-HS2 ONLY! Not tweaked or tested for AI as I don't have that game anymore
-No bones framework meaning limited customization, the face shape is not meant to be altered (but color is)
-Preview made with Graphics mod with Next-Gen shader, tested in vanilla and DHH setup as well.
-Made and tested in HS2 DX, I can't test non-DX compatibility and I recommend upgrade to DX if you haven't already
How to use:
Just drop the mods and UserData folder to your HS2 folder (no need to extract the zipmod file)
Load the included card then modify it if you want, I do not suggest building the character from scratch
Do NOT pick individual parts and use it on other head mods or vanilla headsXIn
Limited customization (other than colors)
Eyebrows are colorable but does not support changing position
There is optional folder for next-gen shader user, if you don't use it you can simply ignore it (But if you do, please read the "HOW TO" text file)
Recommended Mod(s):
-Graphics mod or DHH, Hanmen's Next-Gen Shader
1.0: Initial release
Download (MEGA) or attachment below