XaiJu
cunihinx
cunihinx

patreon


Jill WIP Update

After making countless adjustment back and forth I think I can settle with the textures. The original face texture has baked shadows that don't translate well into HS as they would show up as dark and dirty patches. However cleaning them up entirely will make the face looks weird and too sterile. So I've decided to left some in like under the lips and nose, and a tiny bit around the eyes. I've made an eyeshadow makeup entry so user can increase or decrease the shadow around the eyes by manipulating said eyeshadow. Or removing them entirely so you can have either fresh Jill or tired, sleep deprived zombie apocalypse-survivor Jill.

Release tomorrow hopefully.

Jill WIP Update

Comments

Actually, the nose shadow in this version is already very minimal so there's nothing more to be reduced

Cunihinx

This looks like a rip from the remake version of resident evil, so her nose size was most definitely part of the original model. https://i.imgur.com/MXQEOdx.png Not really something that cuni can alter if we're going with original rips, I imagine.

Snydrex

I don't know how modding HS works at all, so call me a philistine, but is it possible to make the nose shadow a tattoo or something, that can be controlled with the in-game alpha slider? That sounds complicated, though.

Snydrex

Looks great but the nose does not look a little wide?

Light


More Creators