Totally not Tina Armstrong. For HS version I put more attention to her hair, I don't want the bangs to be static so I did my best weighing them. The rest is HS hair physics, can't really do anything about that. The original model face has good amount of bones making expression morphs less frustrating to make. And somehow I managed to get the face textures right in just few tries, that's nice. Tears problem is still here unfortunately, but I will try experimenting the solution in the next project.
Download MEGA (or attachment below)
Requirements: Wide Slider, MoreSlotID, Party DLC
ID Used:
Back Hair - 201985887
Front Hair - 202985887
Head Type - 200985887
Eye - 254985887
Eyebrow - 251985887
Eyelash - 252985887
Cheek - 256985887
Eye Shadow - 253985887
Face Type - 250985337
Lip - 257985887
NOTES/BUGS:
1. Tears will be in off position when activated
2. I made this with a potato machine, so I can't tell how it looks in 4K or whatever fancy high-end modes HS has now
Please report if there's anything wrong other than those already mentioned. Also feel free to suggest things that can make my mods better.
Credits to Kammy for extracting the model from the game to XPS first.
Cunihinx
2019-01-25 04:06:31 +0000 UTCStardust252
2019-01-25 02:54:59 +0000 UTCCunihinx
2019-01-19 01:42:07 +0000 UTCharu
2019-01-18 11:33:08 +0000 UTC