This isn't a funded video; it's just a little extra Patreon only behind the scenes look at some of the creative process behind constructing environments for animations. I'm playing God! With animation I can create whatever I can imagine, which is why I prefer it to the limitations of live action (no set building, crews, permits, etc). In animation, however, I can build cities, wilderness, planets, etc.
A patron thought it would be a good idea to post my specs in case anyone can't point out issues in that regard: i7-4820K 3.7GHz, 16GB RAM, GTX1080. I'm guessing my CPU is probably getting a bit old for advanced rendering.