XaiJu
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Sunday (Oct 21st) Patch - Version 0.742

Get version 0.742 here!
https://ufile.io/z5f5i

List of changes:
Merchant Shop

1: Moved the Upgrade Forge Stone option to the top, and Convert to Base Ring option to the bottom. I also fixed the ring of mastery message erroneously displaying for every ring that is converted. Also, I added a message that will inform you that Sienna's currently equipped ring will be converted, and you have an option to say yes or no. Now players won't need to be so careful when using this device.

2: When forge stones are available the option to buy hairpins is now properly titled Buy Forge Stones & Hairpins.

3: The merchant can now provide medic's and ward's hairpins once you purchase all the gem bag chests from him. 

4: If he throws out the Rigid Wand chest and for whatever reason you already have it, then you can still get the wand and it will refill your charges for free (but just this once!).


Kendra's Palace

1: Fixed Annis not taking 50 gold. Also, it should now be possible to get her final item (sorry about that!). I also made most of her options more appealing. Filling tranquility, Health, the semen, etc.. were all very unappealing gifts, prompting a quick reload. She now gives high level alchemy potions isntead. The stamina increase has also been buffed, and now adds 500 stamina instead of setting it to 800 (most players will probably go to her first thing, and most of 800 stamina is therefore wasted). I also changed the milk upgrade from 10 milk production/10 current milk to +25 milk production (and no current milk added). This will be very helpful to players with the Supple Breast trait, and also give a nice temporary boost to other players, allowing them to get several bottles of extra milk over the next few days, and also potentially allowing "lucky" players to push their maximum milk production beyond Sienna's usual limits.

Mining

1: Fixed all gem rocks in the Caverns & Avalost, such that they are now more graphically stable when being mined. 

2: Gem plants, rocks, etc.. now actually give gems when mined.

3: Replaced 3 old versions of large banded iron resources in Mines level 2 with the updated version.

4: Trimmed up the graphic for sapphire and emerald rocks a bit. 


Fairy Milk

1: Fairy milk can now be used to revive fallen allies (in combat only).

2: Milking Sienna is now much faster and works similarly to making potions. 


Whoring & Sex

1: The maximum amount you can ask should now properly display, when client quality improves (125, 150, 175, 200). 

2: It should be easier to get pregnant now. Absorption of semen will gradually make Sienna more receptive to pregnancy (although vulnerability will steadily reduce that chance).

Miscellaneous

1: Some secret rooms were disabling the ability to dash. This was never intented so it's been fixed. 

2: Fixed one glitchy object in Hokum.

3: Fixed the Efreeta Lavaliere outfit purchase requiring you to have 1 cold exudate. It now properly requires you to have warm exudate. 

4: Fixed the fake secret wall plants in the vinery. They now properly disappear when cleared. 

Also, cobweb/wood doors give 1 wood, boarded up doors give 2 wood, and vines give organic material (based on transmute skill). You still get nothing from breaking open bricked up doorways, aside from what's inside the secret entrance of course. 

5: Fixed the blacksmith (destroyed future variant) exit in Tower.

6: When you fight the two Grisailles boss in The Abyss, the 3 entrances to the treasure chambers are now more obvious. Also, the one leading to the reward item is not blocked up at all, at least until you've defeated the boss. 


Possible Issues

1: While trying to fix the hotkey issue, I caused another issue where hotkeys were being disabled after some boss fights. I'm not sure if this is still the case, but if it happens then please let me know which boss. Thanks!

2: Some lantern upgrade chests are still saying 25% instead of 250 ml. Let me know if you find any of the old ones that still say 25%. It's a little difficult to keep up with them all. 

3: Some special chests (most notably the green ones) are allowing you to chop them up twice. While this isn't game stopping, it's still mildly annoying. If you find any chests like that please let me know which ones. Thanks!


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