Statistics changes
Added 2018-10-01 15:32:21 +0000 UTChttps://i.imgur.com/XiRboB7.png
I've removed the wand charges since they're no longer used in that way (and you can now easily check them from your items). I also changed several other stats, as you can see.
Vulnerability and Immunity are both constantly competing with each other, so I felt it was important to show them side by side. You can easily tip the scales toward immunity with a few tonics. Vulnerability was previously Infections.
Sienna will now accumulate toxins whenever enemy poisons are involved. The poison status and toxins are pretty much two buddies that constantly pat each other on the back, but you can easily crash the party with some antidotes.
Fatigue (previously diseases) is accumulated whenever Sienna has sex, or if you don't keep her needs up. The more fatigue you have, the more more damage it will do to your stamina. It's removed by keeping Sienna's stats up whenever she sleeps, and also with antidotes.
Currently, tranquility is primarily used to fully restore the party when you lose to a boss. When you have no tranquility (or less) and sleep then Sienna must fight/find her way out of an alternate place. That place still needs a lot of work, and currently doesn't really feel like much of a punishment.
It didn't seem appropriate to have Sienna get bad hygiene when she's actually NOT supposed to get dirty. Ever. (this is hinted at when you check her perfume collection at her house) Still, even the most dirt defiant would accumulate an odor when having constant sex and getting covered in semen. This is why I decided to go with Sex Scent instead of Hygiene. For now there's really no negatives involved with it, and it easily washes off.
The other reason I wanted to change Hygiene to Sex Scent is because I played Dragon's Dogma a few months back, and Bitterblack Isle inspired me. I don't really care for the level of difficulty there, or even the items you can earn, but I found one of the gameplay mechanics to be particularly interesting. I was also indirectly inspired by one of the props, but that has nothing to do with sex scent and I probably won't get around to that thing for a while yet, but it should be interesting. x]
The lantern fuel placement looks a bit wonk, so I might try to fix that a little better in the future. There's also a tiny bit of room left for maybe 1 or 2 more stats, but aside from integrity or virtue, I'm not really sure what I might include there (and those might belong better in Sienna's sexual history tab).