XaiJu
paladox
paladox

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Various Overhauls

I've been getting a ton of bug reports. Replying to them doesn't get much done, but it does help me see weaknesses in the game and also helps me to see how to correct them.

First. That metal chest in Kendra's Palace has to g-
Well actually I've decided to keep it. :)
Removed the mystery potion (no point to it). Changing the price to 100 gems.

Combat loot: There's no denying it, it's mildly entertaining the first few battles when you harvest  a web for some cloth, but then it's just pointless. Even the crates and chests serve little to no purpose after you reach The Abyss. What do you need loot for? You've got plenty! Just burn all the monsters and let the ashes fall where they may. xP   

The Undergarden & Life/Magic Plants. I don't like the Undergarden and I don't like the life/magic plants even more.

The Garden & Gardening Skill:
I'm considering removing the gardening skill as hunger is practically a non-issue.
Sienna could probably just eat Mushrooms and still not go hungry.

Combat Loot, Gardening, the Life/Magic Plants, the Garden. Blegh! It's a big mess. I have an idea of what to replace all this with that will be more fun, more useful, and also applies to Sienna's innate nature.

I don't want to spoil anything, so I'll keep it to myself until the patch. :D

If you do actually like anything about the stuff I've mentioned above then please let me know. Otherwise I really think the game would be a lot better off without em.


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