Kendra and the Time Bandit
Added 2016-09-04 20:09:36 +0000 UTCI'm not sure if anyone else has had this problem, but over at Hongfire it was brought to my attention that the abyssian you run into (right after you finishing up Gray's quest) when you leave Kendra's room would basically lock up the game. Not a big surprise, considering all the game stopping bugs that FSA is usually riddled with. >.>;
Anyway I fixed that, along with a bunch of other tweaks concerning Kendra and her quests (music jingles when you get the quest, complete it, etc..).
I'm also trying to include musical jingles (different kind) whenever you make a decision that has an influence on Sienna's personality/traits.
I guess I shouldn't spoil anything, but you might want to save before turning Gray's quest in to Kendra.