Personal Quests
Added 2016-05-07 14:03:48 +0000 UTCI just added the 2nd personal quest (the 1st isn't far behind, but for whatever reason I did the 2nd one first). Personal quests are basically fetch quests for your children. In addition to the usual reward a quest gives (which is exp), personal quests will also improve the stats for that character and unlock a special node on their skill tree. Before completing the quest, the node will just be a black locked node. After, it will be a completed node you can walk over or activate to review which quest unlocked it and what it did.
Some of these nodes will open up alternate skill tree paths and others will open up previously inaccessible skill tree paths.
I'll probably add one quest per time lapse per party member (some will have more/less than others). Hopefully I can set it up such that you can get/complete every personal quest without talking to that character first, as long as you find the item Sienna will know who it's for. Alternatively, that character will comment on the item if they're in your party at the time, but you still have to return to their room and talk to them to complete the quest.
Sienna won't have any personal quests, but her skill tree is already loaded down with nodes...