This morning I spent time refining the finished evilbun document and making preparations to add two encounter toggle sanity checks. It is abundantly clear that this content won't be for everyone. Thanks to developing content with maximum modularity, I can slot in some seamless disengagements to satisfy everyone. I do hope as many people as possible will give things a chance. Everything new that I do is a brand new experiment, as a writer and as a designer.
Zheng Shi's final deck has been coded and will be implemented soon. This comes as the groundwork for expanding on the Jumpers and Rat's Raiders at long last, and will play into Evilbun's content with further narrative developments in the upper echelon of this pirate base. Nonesuch's orgies that I commissioned for the Operations Deck are coming with the namesake as well, so there's a little to do and plenty to look forward to.
I would like Evilbun to be added after this final deck. We seem to be on an excellent and consistent update routine and energy hasn't been higher. Insight from the meeting is mostly technical details about CG image embeds and the mail system, and the slow work up of the next planet and its associated quests and encounters.
I will just work on whatever comes next. Likely finishing too-long-overdue patreon scenes and Roo. July is swell so far albeit with some bumps and hiccups. But, I'm confident in the way things are going.
For those who aren't on Fen's public discord, I began commissioning music this year, accruing assets for other non-TiTS projects I plan to present. The first thing I acquired was a theme for Evilbun herself. So, here that is. Thank you all for your continued support, and please look forward to more.