Since last week, I spent some time getting ready to handle a fairly large something-something for Savin on CoC2, something I can't miss and something that I asked for specifically. Some less work was done on my TiTS backlog but I'm near finished with one of the Anno scenes from the list, and started on the Roleplay with Penny by plotting it out and getting very excited. It'll be a scene with some set-up, designed around an ambush scenario that'll make coming back to the ship more exciting, with topping and bottoming based on actions taken within it.
No art updates right now. Everyone's probably still stretching their stiffnesses out. I am, however, trying to get more art from a certain professional graphics artist studio, whom I've worked with excellently for a few years now. Fingers crossed that goes the way I want it to.
January is critical. Gonna be coming in like a meteor.
Insight from the TiTS Meeting: Gedan is working on the entire ship system right now, having touched it quite a bit since last week. That, and the new word filter that allows a player to change any terminologies they like in the game. New Texas and Tarkus are possible to enter in the JS build, I believe, but obviously they are not going to be very playable.
It's still a snowball effect, down a very steep mountain.
It is a fair month so far.