i'm slowly working on my nanoreno game. (my day job is very busy currently but i think i am doing a good pace!) here is a little update.
i've settled on showing dialogue in speech bubbles, so that the dialogue boxes are shown in different places depending on the character. it took me a while to get them working the way i want them to, but i think they are ok for now.
(a little worried that the speech bubble having the same outline colour as everything in the background makes it blend in a bit too much, so i'm thinking if i want to change it.)