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Live a Live - 1994 Developer Interviews

https://shmuplations.com/livealive/

These two lengthy Live a Live interviews were originally published in Famicom Tsuushin and Gamest magazines. The first, with director Takashi Tokita, discusses some of the big-picture themes and how the original omnibus concept was conceived. The second interview covers some similar ground but includes three other members of the team and a discussion of their respective contributions.

Live a Live - 1994 Developer Interviews Live a Live - 1994 Developer Interviews

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Happy to see something I voted for get translated, I've been meaning to play the original again and hit up the new game at some point. Guess I have to keep my eye out for all those toilets!

Lorenzo Hulzebos


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