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L.A. Machineguns - 1999 Developer Interview + Tomba 2

https://shmuplations.com/lamachineguns/

This short-but-sweet L.A. Machineguns interview was originally featured in Dreamcast Magazine. Often called a spiritual sequel to Gunblade NY, the Sega AM3 team is in a jocular mood here as they discuss this game's intended market and design challenges, including a more robust scoring system and an ambitious (for the time) "AI" system for both camera and enemies.

I've also added the much-requested Tomba 2 interview that user ProtoSnake generously uploaded. Unfortunately, it's a very short interview (there was some silly in-character banter that I opted not to include since it was a lot of grunting that didn't translate very well, haha), but it makes a nice bookend to the original Tomba interviews. I've appended it here: https://shmuplations.com/tomba/

...that wraps up this quarter for us! We'll have a new poll for the New Year, and I hope to get another video piece up soon too. Hopefully updates will return to a more regular schedule now that the stress of moving is (mostly) behind me now... thanks for your patience. Cheers and Merry Xmas + Happy New Year to all! 

L.A. Machineguns - 1999 Developer Interview + Tomba 2 L.A. Machineguns - 1999 Developer Interview + Tomba 2

Comments

Damn, it's very short. Thanks for your help. And please tweet this. I'm sure Tomba/Tombi fans would be frilled to read this small info from the manga. And could you add 1999 and 2000 to the Tomba search tag, please? It'll let people know what year they came out.

ProtoSnake


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