https://shmuplations.com/superpuzzle/
In this 1996 interview, taken from Studio Bent Stuff's All About Super Puzzle Fighter IIX guidebook, several key members of Capcom's arcade team discuss the making of their all-star versus puzzle game, offering insight into the genesis of the project, selecting the characters, applying their fighting game expertise to a new genre and more.
hey all! bit of a late update this time--very busy month here, but we'll have two more interviews to share later this week, and November should be back to our regular update schedule.
ProtoSnake
2022-10-30 04:25:12 +0000 UTC