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Super Puzzle Fighter II Turbo - 1996 Developer Interview

https://shmuplations.com/superpuzzle/

In this 1996 interview, taken from Studio Bent Stuff's All About Super Puzzle Fighter IIX guidebook, several key members of Capcom's arcade team discuss the making of their all-star versus puzzle game, offering insight into the genesis of the project, selecting the characters, applying their fighting game expertise to a new genre and more.

hey all! bit of a late update this time--very busy month here, but we'll have two more interviews to share later this week, and November should be back to our regular update schedule. 

Super Puzzle Fighter II Turbo - 1996 Developer Interview Super Puzzle Fighter II Turbo - 1996 Developer Interview

Comments

Thanks. I thought you might translate Super Gem Fighter Mini Mix - Developer as well. But no problem, there are other interviews to read for the meantime.

ProtoSnake


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