http://shmuplations.com/yukiotakahashi/
This interview was originally taken from the Game Shokunin book (a collection of developer and industry insider interviews published in 2007) and focuses on planner/designer Yukio Takahashi’s work at Namco. The majority of the conversation centers around the developments of arcade horror-shooter Baraduke and the singular horror-platformer Genpei Toumaden.
Marcus Drakken
2021-05-01 04:16:10 +0000 UTCFFXIIKD
2021-04-29 12:58:32 +0000 UTC