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Skies of Arcadia – Developer Interview Collection

http://shmuplations.com/skiesofarcadia/

This massive selection of Skies of Arcadia interviews chronicles the development of the game from 1999 through 2000. After the two Famitsu Dreamcast interviews with Producer Rieko Kodama and Director/Planner Shuntaro Tanaka, I’ve arranged the remaining Dreamcast Magazine interviews in chronological order. Gameplay, characters, inspiration, worldbuilding, and more are all discussed in great detail.

And as comprehensive as this collection is, it’s actually only part 1! I’ll have a whole other selection of Skies of Arcadia interviews to share in the coming weeks. As before, these interviews were all generously commissioned by AresArcadia.

hey all! I'd wanted to get this out last month in time for Skies of Arcadia's 20th anniversary, but better late than never! This was originally a series of commissions, and as such is presented as a free post for patrons. More to come next month, enjoy!

Skies of Arcadia – Developer Interview Collection Skies of Arcadia – Developer Interview Collection

Comments

Just like Treasure Planet, Treasure Island is also a great influence to Skies of Arcadia. Thanks for this. Does that mean the untranslated Skies of Arcadia interview from the list is going to be translated for part 2?

ProtoSnake


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