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Guilty Gear – 1998 Developer Interview

http://shmuplations.com/guiltygear/

These two interviews cover the development of the original Guilty  Gear, an idiosyncratic and extremely ambitious 2D fighting game  released exclusively for the PlayStation by Ark System Works, a veteran  studio that heretofore worked primarily and almost solely on un-credited  work-for-hire projects.

Developed by a small handful of newcomers dubbed “Team Neo  Blood” and led by the visionary Daisuke Ishiwatari, Guilty Gear’s  aggressive heavy metal aesthetic and maniacal, forward-thinking  mechanics quickly cultivated a passionate fan base and led to several  sequels and spin-offs across various genres which continue to test the  limits of animation, visual identity and player-led character expression  to this very day.

Guilty Gear – 1998 Developer Interview Guilty Gear – 1998 Developer Interview

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