XaiJu
shmuplations
shmuplations

patreon


Secret of Mana – 1993 Developer Interview

http://shmuplations.com/secretofmana/

These lengthy Secret of Mana interviews with creators Hiromichi Tanaka and Koichi Ishii were originally published in Hippon Super magazine. The questions cover all aspects of the game, but focus especially on the team’s desire to break the mold of conventional RPG gameplay. The origin and inspiration behind the characters, Flammie, and “mana” itself are all touched on as well.

[[Sorry for the wait everyone! Had an annoying medical condition earlier this month that made work very, very slow-going (thankfully all ok now). I should have one more translation to share on Halloween! I'll also be opening up a new round of patron voting the first week of November.]]


Secret of Mana – 1993 Developer Interview Secret of Mana – 1993 Developer Interview

Comments

thanks! yeah, was a difficult 2-3 weeks of recovery but things are moving along again. as for Treasure Conflix, i've never actually heard of that... but it does sound like it was based on that airship stg idea! The programmer, however, looks to be Koji Sugimoto, and his first listed project is Chrono Trigger. Meanwhile, the visual design is Yusuke Naora, who apparently worked on V-V at Toaplan, and then FF6 and Chrono Trigger as well. So it's hard to say if there's a more concrete SoM link there, but seeing how much intermingling there was between the design groups at Square, it's probably likely.

shmuplations.com

Hope everything is good with your health! This was such a great read. I've been fascinated by an obscure Square Satellaview game called Treasure Conflix, which was a Mode 7 shooter RPG hybrid. Reading this interview I wonder if these guys had anything to do with it? I can hardly find any info on Treasure Conflix -- the final credits are on YouTube, but they're in Japanese so I can't figure out if they're listed somewhere. I would love to find out!

Ian Snyder


More Creators