http://shmuplations.com/womenandthefamicom/
In this breezy discussion, first published by Famitsu in 1991, three Japanese women (ostensibly readers of Famicom Tsuushin chosen at random) discuss their introduction to video games, their tastes and preferences, and their experiences with a hobby that was viewed by many as dominated by, and exclusively targeted towards, boys and young men. By their comments, it’s quite apparent how the image of the average video game player has broadened over almost three decades, and while the sweeping statements about women may sound hopelessly out-of-date today, many of their stories and anecdotes will be familiar.