http://shmuplations.com/silhouettemirage/
This collection of Silhouette Mirage interviews from 1997 and 1998 first appeared in game hihyou and Sega Saturn magazines. The first is a standard discussion of game design, story, and characters with lead planner Koichi Kimura and main programmer Masaki Ukyo. The second interview was part of a unique “self-criticism” feature column that ran in game hihyou, where developers looked back and offered critical remarks on their own work.