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ICO Developer Interviews

http://shmuplations.com/ico/ The first and shorter of these two ICO interviews covers director Fumito Ueda’s development philosophy and several of the challenges of making an unconventional game like ICO. The second interview was conducted in 2011 at special fan event called “Great Scene Sharing” in Japan. For this event, fans voted on their favorite scenes from ICO and Shadow of the Colossus, and Ueda (along with special guest and former Sony co-worker Keiichiro Toyama, the director of Silent Hill) then talked about the inspiration behind those scenes in front of a live audience. It provides a unique look into both games and a rare chance to see two pioneering game designers sharing a single stage.

ICO Developer Interviews

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