XaiJu
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FarmD v1.2.1 (changelog)

Custom character imports, round one.

[desktop/vr]
ADDED
- Added support for custom character imports, using the Character Importer tool. See notes below.
- Added localization support for Polish.

CHANGED
- Major version update for Unity (2019 -> 2021) and updates for several third-party assets. Also, the rendering pipeline was reverted from URP to the built-in renderer due to ongoing compatibility issues, and the added support for it in the newer version of ShaderGraph. Altogether these changes caused some lighting and shader differences, and a decent performance improvement.
- Implemented a new penetration system for handling animations during sex scenes. Should help reduce some clipping and alignment issues.
- Some fields in the character menu have been changed slightly, particularly with genital types and sizing sliders. Some previously saved settings, like the player's breast size, may be incorrect and will need to be re-adjusted.
- Improved cock/ball physics on the player when walking or running.
- Due to some internal changes to how patterns and colorsets are used and saved, any custom colorsets you had created previously will need to be re-created.

FIXED
- Fixed some edge-case bugs related to penetration, like sound effects getting stuck on or your partner's dick becoming invisible after penetration.
- Fixed a bug where the amount of "impact" movement for the receiving character during penetration was framerate-dependent.

REMOVED
- Since the changes to support custom characters involved a major overhaul to the character and animation systems, some features have been cut due to time constraints, and will be restored in the next alpha build:
- Belly and throat bulges have been temporarily removed.
- Worn equipment and their interactions (riding on the saddle or belly rig) have been temporarily removed.
- Receiving blowjobs from your partner while sitting has been temporarily removed.

KNOWN ISSUES
- Changing your partner's species while they're in a pose with their spine twisted, like when lying down, can cause the spine to get stuck that way. Have them return to a regular standing pose, and change their species to reset it.


[vr]
CHANGED
- Due to some internal changes to character rigs, full-body tracker orientations for the waist and feet will need to be re-calibrated.


[importer]
ADDED
- The initial version of the character importer is now available. Note that this tool is in the very early stages, has no documentation or tutorials yet, and is likely to change over the next few builds. You can play around with it now if you like, but better support/documentation will be coming in the near future to make things easier to work with.

KNOWN ISSUES
- This importer required some major system changes to get imported characters to work, and third-party characters have not been thoroughly tested yet. Your characters will likely have some breaking issues in this build, and some minor features have been cut for time to later builds in order to get this one out the door with my own characters now running through the importer pipeline. Thanks for your patience.
- The importer currently doesn't have much in the way of validation, and some game elements expect certain components to be present on characters that should technically be optional. This will be made clearer and more robust in the future.


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