Cleric Talent Metamorphosis | Patreon Weekly #298
Added 2025-02-17 16:00:11 +0000 UTCHey Patrons, in this weekly I’m going to go over some concepts for metamorphosed Cleric talent effects!
Firstly though, there’s a few others things to get through:
Here are the results from Patreon Poll #62, which asked people how they use the quickslot swapper:
24%: Screen big enough for 6 slots
46%: Use Swapper and like it
07%: Use Swapper and dislike it
00%: Enable Swapper but ignore it
23%: Disable Swapper
A lot of people gave written feedback on this too, thanks! This is about in-line with what I was expecting. The swapper is not in a terrible place at the moment but there’s a significant number of people who either don’t use it or find it more cumbersome than just having 4 or 5 slots. I think some things, like the swapper not showing any info about swapped items, could be improved, but to truly reduce the number of interactions here I’ll probably need to rethink the toolbar a bit so that more slots can be on screen at once.
There’s also a new Shattered Secrets this week! I’m taking another crack at designing new armors for the game, and am sharing some of that in more detail for the first time! Please note that this is very theoretical and does not mean new armors are guaranteed to ever release, I’ve scrapped concepts for this a few times in the past already.
Finally, there’ll be an audio Q&A next week! You can ask questions here or in the Patreon discord.
Metamorphed Talents
Currently the Cleric’s talents are exempt from the scroll of metamorphosis. I don’t think it’s critical to change that before release, but it’d be nice for these talents to be included.
Obviously the Cleric’s talents are all tied to their spells, so they all need different metamorph effects. Here are my current concepts for this:
Satiated Spells will grant shielding instantly after eating, with a short delay before the shield starts decaying.
Holy Intuition will grant a small chance to stop you from equipping a cursed item.
Searing Light will grant its damage boost to the first physical attack after a wand zap or artifact use, probably with a moderate cooldown.
Shield of Light will grant a moderate chance to take 1 less damage from whatever enemy you’re currently targeting.
Enlightening Meal will grant a small amount of wand and artifact charge instead of tome charge.
Recall Inscription will grant a small chance to refund the usage of a stone or scroll. Upgrade would still be exempted of course.
Sunray will grant a small chance for your wand zaps or artifact uses to blind an enemy.
Divine Sense will grant a weaker mind vision power for a brief time after using a wand or artifact.
Bless will slightly boost accuracy and evasion for the hero and all their allies.
Cleanse will grant the hero a small chance to cleanse debuffs on themselves when using a wand or artifact.
Light Reading will grant a similar effect to lightweight cloak, providing a small passive charge boost, but I might have it work on wands instead of artifacts for variety.
I’m a little iffy on some of these, so let me know what you think! Even if I don’t include these in v3.0, they’re very likely to be in v3.1 or a v3.0 patch.
Comments
Would love some more wand synergy talents!
Veek
2025-02-19 01:05:12 +0000 UTC