XaiJu
Shattered Pixel
Shattered Pixel

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v0.9.3 Implementation | Patreon Weekly #99

Hey Patrons!

Firstly, the VOD is up for the fifth Patreon Livestream! You can check it out here.

For the rest of this weekly I’ve got some news on v0.9.3, as I’m now getting into the thick of ability and talent implementation.

And don’t forget that something exciting is coming for Weekly #100…

More Solid Ability Designs

Apologies once again for things being a little delayed on v0.9.3 due to the iOS porting, but I’m finally moving on to ability/talent implementation! For this weekly I’m going to show some more designs, some of which should be familiar, but this time there’s going to be a lot more specific detail.

As usual, keep in mind that some of these can still change as I implement and playtest them.

Heroic Leap has the same core functionality as before, with the Warrior leaping to a target position, however the stun is being traded in for a variety of possible effects based on talent choice:

Wild Magic causes two of the Mage’s wands (not his staff!) to simultaneously fire at a target, but their effective levels are capped at +1. This doesn’t consume any charge on these wands, and they can be enhanced though a variety of talents:

Death Mark is a debuff that the Rogue can apply to an enemy, that takes no time and doesn’t break invisibility! Marked enemies take bonus damage, but can’t actually die until the mark expires in a few turns. Through some talents, the rogue can add bonus effects to this debuff:

Spectral Blades lets the Huntress briefly use her melee weapon for a ranged attack! This attack can be made stronger or more flexible though some talents:

Comments

I don't have any final plans on this yet, but I likely will tweak the difficulty of the halls a bit so that winrates don't go up. Somewhat like the changes I made in 0.9.2.

Shattered Pixel

Wow, these abilities look interesting, I hope I'll learn to use them more frequently. Right now I don' t use class armor too much as by the time I reach halls, I usually have artifacts and consumables that let me do the same. Will there be any changes to demon halls in 0.9.3 which will force players to really use armor abilities?

Pett Myslík

I'm considering having one talent be universal between the abilities, so accounting for that v0.9.3 will add 37 talents.

Shattered Pixel

Are there 48 tier 4 talents in total?

Sam


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