Variant Pack 1
Added 2019-09-19 13:15:02 +0000 UTCThis first set of variant tracks will help you score even more scenarios in your campaign.
- "In Corridors of Yore (Organ and Celesta)" is perfect for a decrepit castle or a spooky church, or maybe a sinister cult that's trying to keep up appearances in the capitol.
- "Duel Compulsion (Ambient)" evokes deep caves or seemingly empty lairs.
- "Last Respite (Piano)" can be whipped out for those crucial emotional moments: player death, NPC betrayal, or the reveal of some touching backstory.
- "Ritual Deep, Dark, and Wet (Bass and Percussion)" is your perfect dungeon delving soundtrack. Explore Kua-toa breeding grounds and swampy crypts.
- "The New Gods (Accordion and Percussion)" is helpful for exotic cities that don't fit any of the standard fantasy tropes. This isn't "elf" music or "dwarf" music, but something a little stranger. Maybe a bunch of jungle critters, or a tribe of friendly goblins.
- "Tussle In The Shipyard (Ambient)" will help your players get into a sneaky mood. Stealthily break into a well guarded warehouse or stowaway on that nefarious pirate ship.
If you like these, let me know which tracks you'd want variants for in the future! I'm open to ideas, and it's not always immediately obvious how I can give existing tracks a new purpose.