A21.2 Stable Public Live! (v1.94) - Souls, Gambling, Holiday Spirit
Added 2023-12-05 20:15:21 +0000 UTC
Sorcery is now A21.2 STABLE and has released straight to Public! Base game A21.2 annoyances have been fully worked around and should now be bug-free in Singleplayer and Multiplayer. Here's the full Changelog from the previous Public Release. Supporters can find a Changelog from v1.93 within the Sorcery Discord.
- Event: Holiday Spirit - Santa Hats and Presents!
- Major Feature: Gambling - Spend Soul Currency for amazing Sorcery Loot!
- Major Feature: Elemental Keys - Sorcery POIs have a chance to contain an Elemental Key in their loot room! These Keys can open Secret Doors and Boss Chambers, throughout mid-high Tier POIs, leading to great treasure!
- Added: Key Pedestal Blocks for each Element - Punch to collect a Key!
- Added: Soul Gates - Impenetrable door requiring a "Soul" to unlock.
- Added: Soul Caches - Sacrifice a "Soul" to gamble great loot!
- Added: Secret Passages throughout all Sorc POIs - Use a matching Elemental Key to gain access!
- (Passages contain Soul Caches, Soul Gates, Champion/Boss encounters among other secrets.)
- Added: Enemy - Revived Skeletons (Fire, Ice, Lightning, Unholy)
- Added: Enemy - Unholy Fallen, Leader of the Fallen (Caster Summoner, heavy Life Leech).
- Added: POI - Lightning Cenote (T2)
- Added: Randomized Dungeon Components - Each Sorcery POI experience will be unique!
- Added: Ritual Circles - Found within Soul Passages, player must stand within to perform Rituals.
- Added: Rune Fragments - Craft Runes using unwanted Runes.
- Added: Omni & Unholy Crystal Clusters.
- Added: Shadow Bolt - Unholy Fallen projectile, inflicts Corruption and Life Leech.
- Added: Dark Touched - Entities can become Unholy Touched (leeching and Corruption).
- Added: Player Dark Touched - Strong buff with a Curse.
- Added: Runes (Common, Weapons) - Enchant Fire, Ice, Lightning, Unholy - Add Base Elemental Damage + XP.
- Added: Scroll (Rare) - Holy Growth, Instantly grow all nearby.
- Added: Scroll (Legendary) - Nighttime, Manipulate time to night.
- Added: Scroll (Legendary) - Daytime, Manipulate time to day.
- Added: Scroll (Legendary) - Bloodmoon Ritual, Invoke Hoard Night.
- Added: Scroll (Legendary) - Dark Ritual, Summon a Fallen Champion.
- Added: Unholy Ritual Tome - Summon: Champion.
- Added: Shrine (Rare) - Champion, Fallen, Wealth, Mystery Shrines.
- Balanced: Enchanting Station craftable at Sorcery Level 20 Initiate (down from 40 Novice).
- Balanced: Even more RWG Sorc POIs and further incentivized.
- Balanced: Kill Fallen Quests less guaranteed reward(s). Do POIs!
- Balanced: T4 Quests adjusted. POIs incentivized.
- Balanced: Fallen ranged attack delay increased.
- Balanced: Fallen were double-dipping damage from "Touched" status of their own Element.
- Changed: Worship Site POI improved.
- Changed: Faster scrap times for nearly all sorcery items.
DOWNLOAD: Public Download Link
SUPPORTER CHANGELOG: v1.93 to v1.94 Changes
COMPATIBILITY: v1.93 games and saves are save-safe for existing Supporters using v1.93. However, non-supporters coming from Public versions of Sorcery are required to start a new game/save.

UNHOLY DECEMBER FOR SUPPORTERS - FRIDAY 29TH
The Unholy Element takes Sorcery to the massive v2.0 milestone on Friday 29th of this month! This will be a Supporter-Exclusive release, lasting several weeks. More information to come as we get closer. For now, keep an eye on that Supporter Changelog within the Sorcery Discord!
THANK YOU to our Patreon Supporters for making the ongoing development of Sorcery possible!