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Sorcery v1.0 Lightning Releases 1st Week of February!

The wait is finally over... Lightning strikes the 1st week of February for Supporters! This massive update not only introduces completely overhauled Lightning 2.0 but also brings Sorcery to its official "Fully Stable" v1.0 milestone!

What does Sorcery v1.0 - Lightning have to offer, you ask?

...and A LOT more!


...The Fallen bolster their numbers!


...Spells have evolved in Sorcery v1.0!

Master the Storm Totem Spell to conjure forth a Totem that draws Aggro, Shocks, Debilitates and Electrocutes your foes! Upgrades provide: +Duration, +Max Health, +Extra Shock Damage/sec, +Range All Directions.

SPELL AI - CAST AND WITNESS THE DEVASTATION!

Spells, such as Firenado and Ice Storm, used to require an Entity or "Host" and would vanish once that enemy perished. With evolved Spell AI, these types of Spells are now "Cast and forget" entities of their own that will immediately Seek-And-Destroy nearby enemies on their own! This also means the Spells are Duration based and will not vanish when their targets die.


There's A LOT more to discover in Sorcery v1.0 Lightning! If you want the full scoop, keep an eye on the Sorcery Discord: http://discord.sorcerymod.com 

 

THANK YOU to the active Subscribers, Silver and Gold Supporters that make ongoing development possible! Without your monthly support, it would be impossible to put this amount of time and dedication into Sorcery development.

Truly looking forward to all of you getting your hands on the long-anticipated Lightning 2.0 Update! No doubts you'll love it and agree it was well worth the wait!

-Dev

Sorcery v1.0 Lightning Releases 1st Week of February!

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